Sculpting crystal spikes in Blender is a method used to create sharp, pointed objects with a crystalline construction. It’s a well-liked method for creating realistic-looking objects resembling gems, crystals, and different ornamental components.
To sculpt crystal spikes in Blender, you have to to make use of the sculpting instruments within the 3D modeling software program. First, create a base mesh to your spike. This may be achieved through the use of a primitive object resembling a cone or a dice, or by creating your personal customized mesh. Upon getting your base mesh, you may start sculpting the spikes.