Sidechaining is a way utilized in audio engineering to cut back the amount of 1 monitor (the sidechain) when one other monitor (the important thing) reaches a sure threshold. That is generally used to create a pumping impact on the sidechain monitor, making it sound as whether it is “pulsing” in time with the important thing monitor.
Sidechaining can be utilized to create quite a lot of results, from delicate ducking to aggressive pumping. It will also be used to create area in a combination by lowering the amount of competing tracks when they aren’t wanted. In FL Studio, sidechaining may be achieved utilizing the Fruity Limiter plugin.